I am a huge fan of RPG games but as I have grown older I don’t seem to be able to stomach poor English translation and weak story lines like I used to as a teenager. Tales of Symphonia II was a game with lots of potential that was crushed by such poor voice overs and weak story and writing early on that I just couldn’t stomach playing the game more than the first few hours. The game is so slow paced with forced recaps of what characters have previously said with no way to skip past that even my six year old who was watching me play kept saying how boring it was.
I do enjoy role playing games with depth, storyline and don’t mind slower paced ones that hold my interest, but Tales of Symphonia was just lacking from the beginning. The battles amounting to little more than “block” press A, Press A, “block” in the early part felt more like a timed action game than an RPG.
So far I have yet to find a good RPG for the Nintendo Wii, not to say there aren’t any Wii games but I just don’t seem to have been able to pick up something in the caliber range of “Final Fantasy X” or the original Dragon Warrior series.
This is one of the many reasons why I love GameFly, I can just try a game and send it back if I don’t like it and wait for the next one to come.
-Justin Germino
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2 responses to Wii Game Review: Tales of Symphonia II
If it’s any consolation, there aren’t many great RPGs on the 360 or the PS3. More than the Wii, but not a ton.
There are, however, literally bucketloads of 90+ RPGs on the PS2. RPG development on the PS2 has just recently started wrapping up, and most of those developers (Atlus, Square-Enix, tri-Ace, Nippon Ichi, etc.) seem to be moving onto the 360/PS3. Nintendo hasn’t had a strong non-portable RPG platform since the SNES.
My son is a huge fan of RPG games. I guess I can scratch this one off the list.
Michael Jones´s last blog ..Survivor Samoa – The Reunion
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